Game Sprints Sheet

Collaborate with peers to brainstorm game ideas

This is an adaptation of an activity played by NMSU’s Innovative Media Research and Extension team. This activity is done at the beginning stages of design to help generate unique ideas for games, animations, and other educational digital tools.

In this activity, you will divide into small teams. Each team rolls one die to determine the theme and game mechanic. For both categories – theme and game mechanic, roll the die three times to get three choices for each.

From the three choices, your team will select one item from each category – one theme and one game mechanic. Using the selected theme and game mechanic, your team will create a game idea. In addition to the theme and game mechanic, you should identify a goal of the game and how the player wins the game.

Row Themes* Game mechanic*
1 Dinosaurs Roll + Move
2 Art Dice Rolling
3 Food Memory
4 Royalty Player Elimination
5 Fantasy Trivia
6 Farming Role Playing
7 Zombies Storytelling
8 Robots Trading
9 Trains Simultaneous Actions
10 Vampires Leveling Up
11 Alien Invasion Rock-Paper-Scissors
12 Superheroes Pattern Building
13 Wizard School Betting
14 Nautical Variable Player Powers
15 Travel Bluffing/Lying
16 Animals Press Your Luck
17 Cinema Cooperative Play
18 Mythology Voting
19 Space Judging
20 Sports Deck Building

Key Terms

Theme

Game mechanic

Name of Game

Game Designers

Game Theme

Player Change From Game

Game Goal

Game Mechanic

Game Rules

Game Ends/ Player Wins

Additional Information About the Game (Recourses, Obstacles, Characters, Story)